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Posted: Wed Feb 17, 2010 5:38 pm
Journeyman

Joined: Tue Feb 16, 2010 5:30 am
Posts: 237
ES Games: Dagger Fall (somewhat), Morrowind, Oblivion, Skyrim
Platform: PC and Xbox 360
Status: Enjoying my Coffee
UESPoints: 0
I truely hate fast travel in Oblivion as it sucks the role playing experience out of the game. I have experimented exstensively with spells and enchantment in attempts to disable it. (like trying to set a constant negative, irriversable effect on myself and a constant healing effect. Nothing seemsto work.
Is there any way?

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For The Elder Scrolls V: Skyrim on the PC, a GameFAQs message board topic titled 'Mod to hard disable fast travel'.

Posted: Wed Feb 17, 2010 5:41 pm
Guardian

Joined: Thu Jul 30, 2009 12:22 am
Posts: 609
Location: East Coast
ES Games: Daggerfall, Morrowind, Oblivion, Skyrim
Platform: PC
Status: Solving mysteries in my van
UESPoints: 0

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Post subject: Re: Xbox Disable Fast Travel
Journeyman

Joined: Tue Feb 16, 2010 5:30 am
Posts: 237
ES Games: Dagger Fall (somewhat), Morrowind, Oblivion, Skyrim
Platform: PC and Xbox 360
Status: Enjoying my Coffee
UESPoints: 0
vey sad..

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The unexamined life is not worth living


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Posted: Wed Feb 17, 2010 6:45 pm
Warder

Joined: Mon Jun 22, 2009 1:33 am
Posts: 409
Location: Earth.. IN SPACE!
ES Games: Morrowind (not really), Oblivion GOTY, Skyrim
Platform: Too many to list here.
Status: :
UESPoints: 0

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Posted: Wed Feb 17, 2010 7:06 pm
Warder

Joined: Thu Nov 13, 2008 5:33 pm
Posts: 417
Location: Good ol' blighty
ES Games: Oblivion, morrowind
Platform: PC
UESPoints: 0
You know, it's completely optional to use it.

Have you never ever got the little niggling urge to use it even if you are roleplaying? I do sometimes

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The Friend Of The Night of The Brotherhood
'I didnt just fill a crate full of C4 and blow it up when my whole team was in there, you and your crazy accusations..'
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Posted: Wed Feb 17, 2010 8:42 pm
Grand Master

Joined: Sat Jan 03, 2009 5:21 pm
Posts: 1749
Location: The Netherlands
ES Games: Morrowind, Oblivion
Platform: PC
UESPoints: 500
You know, it's completely optional to use it.

Have you never ever got the little niggling urge to use it even if you are roleplaying? I do sometimes

Yeah but you must resist .

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'Not all those who wander are lost'


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Skyrim disable fast travel mod
Posted: Wed Feb 17, 2010 8:49 pm
Novice

Joined: Mon Jan 25, 2010 6:39 am
Posts: 78
Location: At the lost and found, looking for my mind
ES Games: Morrowind GotY, Oblivion
Platform: PC
Status: Contemplating the awesomeness of cheese
UESPoints: 0
A Morrowind style map and travelling system for Oblivion? I'd think most people would want it Oblivion style for Morrowind. :p
Head east, then turn north at the 38th mountain you reach. Go past 4 ruins, 2 forts and a shrine. The cave you need to go to is half a day's travel from there.


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Posted: Wed Feb 17, 2010 8:52 pm
Warder

Joined: Thu Nov 13, 2008 5:33 pm
Posts: 417
Location: Good ol' blighty
ES Games: Oblivion, morrowind
Platform: PC
UESPoints: 0
The very worst bit is the unexact- whats with all these magical green and red arrows in oblivion anyway?

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The Friend Of The Night of The Brotherhood
'I didnt just fill a crate full of C4 and blow it up when my whole team was in there, you and your crazy accusations..'
Self proclaimed king of earl grey.


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Posted: Wed Feb 17, 2010 9:04 pm
Grand Master

Joined: Sat Jan 03, 2009 5:21 pm
Posts: 1749
Location: The Netherlands
ES Games: Morrowind, Oblivion
Platform: PC
UESPoints: 500
They show you where you need to go. Green means your 'target' is located in the same interior cell as you. Red means it's not in the same cell (outside the city walls for example).
If you want to look for your mission objectives yourself, simply activate a different quest and/or ignore the markers.

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'Not all those who wander are lost'


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Posted: Wed Feb 17, 2010 9:05 pm
Warder

Joined: Thu Nov 13, 2008 5:33 pm
Posts: 417
Location: Good ol' blighty
ES Games: Oblivion, morrowind
Platform: PC
UESPoints: 0
Oh i new that i meant if you come from morrowind to oblivion..
Sorry badly worded

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The Friend Of The Night of The Brotherhood
'I didnt just fill a crate full of C4 and blow it up when my whole team was in there, you and your crazy accusations..'
Self proclaimed king of earl grey.


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Posted: Wed Feb 17, 2010 9:06 pm
Novice

Joined: Mon Jan 25, 2010 6:39 am
Posts: 78
Location: At the lost and found, looking for my mind
ES Games: Morrowind GotY, Oblivion
Platform: PC
Status: Contemplating the awesomeness of cheese
UESPoints: 0


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Post subject: Re: Xbox Disable Fast Travel
Grand Master

Joined: Fri May 30, 2008 4:09 pm
Posts: 1762
UESPoints: 0
You know, it's completely optional to use it.

Have you never ever got the little niggling urge to use it even if you are roleplaying? I do sometimes

Yeah but you must resist .

When I'm roleplaying, I use it ONLY between cities and only at the city stables. Then, of course, I use the console to remove money, so it's like I Catch-a-Riiiiiiiiiide! from one city to another.
Of course, a Bruma->Leyawiin trip is more expensive than a IC->Cheydinhal.
Oh, sorry Roenum, I guess you're a tad screwed. But, just try to not use it, I guess?

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Then the nina go bang, bang, and I'll be everywhere on the map - but
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Posted: Fri Feb 19, 2010 11:38 am
Journeyman

Joined: Fri Sep 04, 2009 8:30 am
Posts: 291
Location: Pilsen, Czech Republic
ES Games: Morrowind GOTY, Oblivion (PC, Collector's + DLC + Shivering Isles), Oblivion GOTY (PS3, currently), Skyrim (PS3)
Platform: PC, PS3
UESPoints: 0
Head east, then turn north at the 38th mountain you reach. Go past 4 ruins, 2 forts and a shrine. The cave you need to go to is half a day's travel from there.

Good job, another 'normal' quest in Morrowind But I like it that way, you have to search a lot. Not just like in Oblivion ('Well, where do we have the green/red marker now?').
I don't use fast travel in Oblivion, it kinda ruins the game, but I use quest markers..


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Posted: Fri Feb 19, 2010 1:47 pm
Journeyman

Joined: Tue Feb 16, 2010 5:30 am
Posts: 237
ES Games: Dagger Fall (somewhat), Morrowind, Oblivion, Skyrim
Platform: PC and Xbox 360
Status: Enjoying my Coffee
UESPoints: 0
Dang, ok. It is just so hard not to use. We should go on an ES strike untill Bethesda takes it out!!

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The unexamined life is not worth living


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Posted: Fri Feb 19, 2010 1:58 pm
Warder

Joined: Thu Nov 13, 2008 5:33 pm
Posts: 417
Location: Good ol' blighty
ES Games: Oblivion, morrowind
Platform: PC
UESPoints: 0
What would that strike consist of?
Because im NOT giving up oblivon, or morrowind..
I suppose i could write a strongly worded letter asking them to recall all games of oblivion, re-right a slight bit of scripiting..
I have these powers

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The Friend Of The Night of The Brotherhood
'I didnt just fill a crate full of C4 and blow it up when my whole team was in there, you and your crazy accusations..'
Self proclaimed king of earl grey.


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Posted: Fri Feb 19, 2010 2:42 pm
Warder

Joined: Sat Jul 11, 2009 4:10 am
Posts: 472
ES Games: Skyrim, Oblivion, Morrowind
Platform: Xbox 360, PC
UESPoints: 0
It's really not worth getting worked up about. Just don't use it.
But the directions in Morrowind bug me when they say 'a day and a half travel toward X', like, how far is a day and a half? Because in-game it's about 10 min.

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Page 1 of 1
[ 16 posts ]

Two years ago, I posted an article about The Elder Scrolls V: Skyrim. With the release of several DLCs and a legendary edition containing them all on sale due to the Quakecon, I thought I could post new comments about this game, since I’m replaying it – and so far, I played something like 57 hours according to Steam.

Do I own the legendary edition? No, actually, I got only the Dragonborn and Dawnguard (and the free HD texture pack) DLC. I skipped the Hearthfire DLC described as follows: “you can purchase land and build your own home from the ground up – from a simple one-room cottage to a sprawling compound complete with an armory, alchemy laboratory, stable, garden, and more”. Come on, I’m fighting for world survival, would I really care about owning my little cottage? Not to mention mods are already providing this, if want be.

Mods. Yeah, lot of mods were published since 2011. I decided to improve the replay by getting a lot of them through the convenient steam workshop. Some of them improve visuals, some other the user interface (the one I insulted in my original post), some the overall gameplay. But none of these bring phony gear or anything that fundamentaly change the game experience.

First, there is this SKSE that is required but is not available from steam. Now all of the following mods are compatible between each others, several of them requires the DLCs I mentioned before and you should be provided with a subscribe button if you open this page in steam (on the main steam page, you may not be able to browse whatever page you want, be within the steam overlay inside Skyrim, you can). Note than once you subscribed the items on the workshop, you have to exit the game, wait for steam to download the necessary stuff, then start the Skyrim launcher and go to data files, wait for the list of items to be downloaded and appear with a ticked checkbox. Then you have to exit the launcher completely and start Skyrim with the specific launcher provided by SKSE that you installed in first place. Sounds complicated written like this, but really it isn’t.

There are only cosmetics mods. Here’s the list, I wont give any details about them, their name are usually self-explanatory; I tested and like what they provide and they works well without causing my setup any framerate drop (with every settings set to high – I skipped Dat Grass cool mod because of that), so you should get them:

  • Additional Music Project http://steamcommunity.com/sharedfiles/filedetails/?id=153924523
  • Alternate Sun Glare http://steamcommunity.com/sharedfiles/filedetails/?id=20371
  • Arrows Stick http://steamcommunity.com/sharedfiles/filedetails/?id=8890
  • Birds and Flocks http://steamcommunity.com/sharedfiles/filedetails/?id=13540
  • Detailed Rugs http://steamcommunity.com/sharedfiles/filedetails/?id=120758402
  • Goozy gooza+ http://steamcommunity.com/sharedfiles/filedetails/?id=125170176
  • HD Plants + Herbs http://steamcommunity.com/sharedfiles/filedetails/?id=15165
  • HQ Workbench and Grindstone http://steamcommunity.com/sharedfiles/filedetails/?id=11502
  • Immersive Saturation Boost -now you’ll probably use torches-http://steamcommunity.com/sharedfiles/filedetails/?id=128490856
  • Improved Interior Lighting http://steamcommunity.com/sharedfiles/filedetails/?id=13434
  • Loud Waterfalls http://steamcommunity.com/sharedfiles/filedetails/?id=151253062
  • Lush Grass http://steamcommunity.com/sharedfiles/filedetails/?id=13628
  • Lush Trees http://steamcommunity.com/sharedfiles/filedetails/?id=156546944
  • Moss Rocks http://steamcommunity.com/sharedfiles/filedetails/?id=127925271
  • Pure Waters http://steamcommunity.com/sharedfiles/filedetails/?id=20709
  • Realistic Lighting -now you’ll probably use torches-http://steamcommunity.com/sharedfiles/filedetails/?id=7648
  • Static Mesh Improvements 1 & 2 http://steamcommunity.com/sharedfiles/filedetails/?id=11832 http://steamcommunity.com/sharedfiles/filedetails/?id=125115654

There are interface changes mods. The original interface is shitty so you must have these:

  • Ask Follower Skills http://steamcommunity.com/sharedfiles/filedetails/?id=13119
  • Better Quest Objectives http://steamcommunity.com/sharedfiles/filedetails/?id=14782
  • EzE’s Colored Map Markers http://steamcommunity.com/sharedfiles/filedetails/?id=132039253
  • House Map Markers http://steamcommunity.com/sharedfiles/filedetails/?id=7440
  • Improved Containers Names http://steamcommunity.com/sharedfiles/filedetails/?id=7677
  • Item Sorting http://steamcommunity.com/sharedfiles/filedetails/?id=10944
  • Lore-Based Loading Screens http://steamcommunity.com/sharedfiles/filedetails/?id=85815282
  • Main Menu Spinning Skyrim Emblem http://steamcommunity.com/sharedfiles/filedetails/?id=7652
  • Map Markers: Cities http://steamcommunity.com/sharedfiles/filedetails/?id=102447755
  • SkyUI: required by most other mods to workhttp://steamcommunity.com/sharedfiles/filedetails/?id=8122

These are gameplay changes, this, in my opinion, improve the game experience:

  • Adventurers and Travelers -add lot of travelers and stupid John Doe you can kill around corner to steal their gear-http://steamcommunity.com/sharedfiles/filedetails/?id=11881
  • Bandit Raids -more bandits raiding villages-http://steamcommunity.com/sharedfiles/filedetails/?id=63590122
  • Bordersense -give you insights about your current location depending on landmarks and stuff-http://steamcommunity.com/sharedfiles/filedetails/?id=144899319
  • Convenient Horses Ultimate -followers now ride horses! yeah I was complaining about that in 2011-http://steamcommunity.com/sharedfiles/filedetails/?id=90596432
  • Crossbows Revamped -more encounters with crossbows instead of bows-http://steamcommunity.com/sharedfiles/filedetails/?id=87243330
  • Destructible Bottles http://steamcommunity.com/sharedfiles/filedetails/?id=105185631
  • Disable Fast Travel: this one need explanation. It improves your experience by disallowing you to use the so-tempting Fast Travel. Really, Fast Travel discourages you to actually really travel, which mean discovering places, following roads, meeting random guys, getting ambushed. But without Fast Travel, obviously, the game progress is slower and it is harder to make cash, as trips to cities with lot of gear grabbed in dungeons isn’t cheap and fast. So you have to decide for yourself. This is a cool thing but it’s sometimes better just to decide to avoid as much as possible Fast Travel when exploring but still using it just for trips back to town to sell crap and buy/make new gear. Your choice. http://steamcommunity.com/sharedfiles/filedetails/?id=8044
  • Follower Trap Safety -it’s insane that your followers cannot avoid traps you noticed already- http://steamcommunity.com/sharedfiles/filedetails/?id=14317
  • Guard Dialogue Overhall http://steamcommunity.com/sharedfiles/filedetails/?id=88500052
  • Item Recycling -melt down gear-http://steamcommunity.com/sharedfiles/filedetails/?id=162872775
  • Kill Them Generals -fix a bug I won’t tell you about in order not to spoil any quest-http://steamcommunity.com/sharedfiles/filedetails/?id=7464
  • Light Amor Hoods Pack http://steamcommunity.com/sharedfiles/filedetails/?id=20182
  • Mammoth Hides http://steamcommunity.com/sharedfiles/filedetails/?id=14642
  • Morrowind Imports http://steamcommunity.com/sharedfiles/filedetails/?id=126457877
  • Point The Way -with no Fast Travel or avoiding it, you’ll like this one that add numerous direction signs-http://steamcommunity.com/sharedfiles/filedetails/?id=132441807
  • RNG (Dynamic) Guards http://steamcommunity.com/sharedfiles/filedetails/?id=10135
  • Roosters At Dawn http://steamcommunity.com/sharedfiles/filedetails/?id=72072412
  • Stormcloack Armor Variety http://steamcommunity.com/sharedfiles/filedetails/?id=160154265
  • Towns and Villages Enhanced: Inns http://steamcommunity.com/sharedfiles/filedetails/?id=119802994
  • Useful Training Dummies http://steamcommunity.com/sharedfiles/filedetails/?id=94078889

Notes: You may also want to use the console command fov 87 if you have a widescreen. If the Skyrim sound volume of the game is too low, know bug, you may use additional software from your soundcard to fix it, I’m using the dolby home theatre thing of mine.

Download iquran pro for windows. I love everything about this app.' Kindly fix this. Jazakumllahu khairan',151000000,0,null,null,'4','Barakah Alade',null,null,2,null,null,null,'Mujahid',null,2,null,null,null,'the various translation to the graphics.

So at this point, do you still wonder whether I recommend you to play Skyrim? Yes, as I did in the past, I do. The followers are still annoyingly silent, not properly sexable, they have no opinion about anything, especially not on the civil war that everybody is so focused on, not even when they’re nords. Neither do they have enemies, foes or friends. But apart from that obvious defect, I still am captivated by the game. First time I played, I wanted to have it all, doing whatever subsidiary quests, even the very-FedEx ones. At some point, I felt like a cook/miner/smith/alchemist more than a true warrior of the north, every peasant was asking me to run errands like fetching some cabbages and stuff like that. NERD! So for this replay, I’ve gone very evil, disregarding many quests or resolving them by killing everyone on the spot (yeah, especially peasants asking me to go on a cabbage-run). And I focused on the main quest. I’m still not bored, Never admit to your own defeat!

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